Star Wars Jedi: Fallen Order wears its inspirations on its sleeve. It takes some bits of level design directly from Bloodborne, tries to emulate Uncharted’s set-pieces, mixing them with a Metroidvania structure while copying Metroid Prime’s 3D Map, and finishes the project with a Star Wars coat of paint. Fallen Order, however, fails to build a cohesive whole, not quite matching the quality of any of the games that inspired it.
The protagonist is young padawan Cal Kestis, who survived order 66 and is trying to lay low working as a scrapper, salvaging ships, until the day he is forced to break his cover to save a friend’s life in an accident. The Empire is right onto him, [...]