Paper Mario: Color Splash is deeply influenced by the reception of the previous title, Paper Mario: Sticker Star, which was released for the 3DS. Since Sticker Star was heavily criticized for its barebones story and strange combat system, Color Splash tries to present a more developed narrative and some additions to its core design to shake things up.
Color Splash‘s story begins with Mario traveling to Prism Island, where he discovers that the place and all its inhabitants had their color drained by Bowser’s minions. The goal, then, is simple: with the help of a can of paint called Huey, Mario needs to rescue six special stars to return life to the [...]
Paper Mario: Sticker Star is one of the most unusual entries in its franchise thanks to a controversial decision by Shigeru Myamoto. Treating the great volume of story in the previous games as unnecessary fat, Nintendo’s most important developer advised the development team to rip it out from the adventure as much as possible, thereby shifting the focus to its main mechanic: the use of stickers.
The story, however, has not been completely removed from the game, being only simplified. In the midst of festivities commemorating the passage of the famous Sticker Star, Bowser performs the only action expressly forbidden by local conventions – touching the star –, which results in [...]