Sleeping Dogs is a decent open-world game, with a compelling premise and some interesting mechanics. It could have used a little more ambition in both story and gameplay departments, but it works well for the most part.
The story follows Wei Shen, an undercover cop who infiltrated Hong Kong’s triads to gather information on their leaders. However, as Wei spends time with the mafia and starts to rise through its ranks, the job starts to become his real life.
Wei was born and spent his childhood in Hong Kong, but eventually moved to The United States, growing up there. It was in The United States that he became a police officer, and when he returns to Hong Kong to work [...]
In an attempt to differentiate itself from other open-world games developed by Ubisoft – by the time of its release – Watch Dogs’ story takes place in a modern urban setting and is focused on the use of technology. The game, however, only stands out from the rest of its company’s catalog because it is an even bigger mess than usual: its narrative is poorly developed, long and inconsistent, while its gameplay is repetitive and, despite the interesting premise, mostly uninspired.
The story follows the quest for revenge of Aiden Pierce, a hacker who lost his niece in an armed ambush that was targeting him. Years later, consumed by guilt, he is approached by his former [...]
Death Stranding is a game about a porter making deliveries in a post-apocalyptic world. It’s a game about the importance of connecting people with each other and how difficult this can be. And, being developed by Hideo Kojima, it’s also a bloated, convoluted mess.
The protagonist is Sam, a porter who travels around a barren, devastated landscape to collect and deliver supplies. He’s also the son of the President, and after one of his deliveries goes awry, he’s asked to meet her. President Strand asks Sam to help her make America whole again, but what she intends to do is build bridges instead of walls. She wants to “reconnect” the people in this [...]
Based on J. R. R. Tolkien’s most famous work, Middle-Earth: Shadow of Mordor is a game that fails to harness its own potential. While the case for its main story is hopeless, being shallow and very repetitive, when it comes to gameplay it actually presents a great new idea, but keeps sabotaging it with systems that enter in conflict with each other.
Shadow of Mordor’s story takes place between the events of The Hobbit and The Lord of the Rings, when Sauron regains control of Mordor, expelling the men of Gondor from the region. The protagonist is Talion, a ranger who was guarding the gates of Mordor when Sauron’s forces stormed the place, murdering him along with [...]
Marking the biggest change of direction in the franchise in years, The Legend of Zelda: Breath of the Wild redefines the concept of “open world,” bringing an immense setting filled with the most varied forms of exploration and interaction. Also changing the format of its dungeons, combat mechanics, narrative structure and even the sound design of the series, the title represents a triumph in renewal, resuscitating the energy of elements long fossilized, without fear of subverting them when necessary .
The very name of the game already points to its most important component: the vastness of Hyrule’s wilderness and the sense of freedom tied to it. While in previous [...]