When it was released back in 2010, Castlevania: Lords of Shadow shook the franchise to its core, switching genres and rebooting the entire storyline. Instead of being a Metroidvania, putting the focus on the exploration of a labyrinthine environment, the game follows the God of War approach of creating awe-inspiring set-pieces punctuated by brutal action. The game mostly succeeds at what it tries to do, building a melancholic atmosphere while telling a tragic and exciting tale, but it is also dragged down by strange narrative decisions, a baffling post-credits scene, and problematic controls.
The protagonist is Gabriel Belmont, a knight of the Brotherhood of Light chosen to [...]