The first Titanfall felt like a prototype: a great prototype, but a prototype nonetheless. It had a bizarre campaign carelessly thrown inside multiplayer battles and, despite building a solid gameplay foundation, presented nothing that came close to using it to its full potential. It was a barebones game that was bound to become outdated as soon as its sequel launched. Titanfall 2 indeed offers a more complete package, with a separate campaign mode and a more robust multiplayer, but it still could have gone a step further in some areas.
Titanfall 2’s story is as paper-thin as the first one. We have the evil IMC – the oppressors – and the good Militia – the rebels. What they [...]
Call of Duty WWII has the series returning to its roots, but also once more playing too safe to have any impact. Offering a derivative campaign that fails at developing characters and themes, and a bunch of multiplayer modes that any series veteran will have already played hundreds of times, the game’s lack of ambition is the only thing that ends up standing out in the package.
The campaign is centered around Ronald Daniels, a farm boy from Texas – who is as interesting as that sounds – who goes to war against the Nazis because he wants to live up to his big brother’s tough attitude. One day, when he was just a kid, his brother was being bitten by a wolf, and Daniels [...]
Developed by MachineGames, Wolfenstein: The New Order is a game of extremes that goes from brilliant moments of action and character development to some absolutely boring and shallow ones in a matter of seconds. Its level design suffers from the same problem, sometimes being inventive, sometimes being limited and repetitive. It’s an FPS with good and bad ideas and the end result reflects this inconsistency.
The story begins with this franchise’s old protagonist, Captain William B. J. Blazkowicz, on a desperate mission to defeat the Nazi army in 1946. In the story, Germany has mysteriously acquired technology too advanced for its time and is using it to turn the [...]