Resident Evil: Revelations is a game of two halves: the first one is effective in building a horror atmosphere in a claustrophobic environment, but the second offers mediocre action sequences with endless amounts of similar enemies to be defeated.
The story begins when Jill Valentine and Parker Luciani – agents working for a counter-terrorism group – are tasked to investigate a drifting vessel on the high seas, a luxury ship named “The Queen Zenobia”. Bizarre carcasses carrying a devastating virus have appeared on a nearby beach and their colleagues, Chris and Jessica, have gone missing: their last know location is on the Zenobia. When Jill and Parker arrive on the [...]
Lara Croft, always looking for a lost city, hunted by ancient organizations, chasing the ghost of her dead father. Rise of the Tomb Raider builds upon the foundations of its predecessor, with a more carefully written story – that is not at odds with the gameplay anymore – and complex level design. The decision to put the act of raiding tombs as a side-activity in a Tomb Raider game remains head-scratching, but the game succeeds at what it sets out to do: provide exciting set-pieces.
This time, Lara Croft is in search of the lost city of Kitezh. Her father lost his credibility – and life – chasing the so-called Divine Source, which is supposedly hidden in the city and capable [...]
Assassin’s Creed Rogue is Black Flag with a new coat of paint. Offering the same systems and overall structure, it shares the exact same problems that plagued its predecessor: it’s shallow, bloated, and repetitive. Its story follows suit, showing some promise at the beginning, but quickly falling into the same pitfalls, packed with one-dimensional characters while having little to say about anything.
The story follows the Assassin Shay, who – as the title suggests – betrays his brotherhood and allies himself with the Templars. Changing sides, however, doesn’t change Shay’s mission, only his motivation: he still must search for Precursor sites, finding alien artifacts, [...]
“When education is not liberating, the dream of the oppressed is to become the oppressor” – Paulo Freire.
Dragon Age II is a rare type of RPG: instead of offering an epic, episodic adventure, filled with exotic people and wondrous locales to explore, it has a single, almost barren location and a thematically focused story. Its reused assets and simple combat can get old fast, but the quality of the writing more than makes up for that.
You play as Marian Hawke, a character that you can rename and customize: you can even choose to make a white alpha male if you think like Ubisoft’s top executives or are just so inclined. The first [...]
Dark Souls II: The Scholar of the First Sin is a poor follow-up to its classic, genre-defining predecessor. It not only shows a complete lack of understanding of what made the first Dark Souls amass such a cult following in the first place, following its marketing instead of its design, but it also fails at pushing the series to a new direction focused on difficulty.
The game’s opening cutscene – which shows a man forget about his family, alienating anyone who wants to play as a female character – talks about an accursed land where people branded with the mark of the undead go to try to prevent their ultimate fate: to lose their memories, feelings, and sense of self, becoming [...]
Assassin’s Creed IV: Black Flag builds on the foundations of its predecessor to set its story in the Caribbean and put the focus on pirates and naval warfare. Black Flag’s many mistakes are old ones in the franchise, with the game being dragged down by clunky stealth, weak combat, and a repetitive mission structure, but this time the story could have used a little more ambition as well.
The protagonist this time is the pirate Edward Kenway, who one day gets stranded on an island with the rogue Assassin, Duncan Walpole. When Edward learns Walpole is carrying money, a quick chase and a furious brawl follow, which end up with Walpole’s death. Edward, then, decides it’s a good [...]