—> The following review will comment heavily on the events of 358/2 Days. Beware of spoilers.
Kingdom Hearts 2 is a bigger, bolder sequel that amps up the series’ characteristics in every level, bringing a more complex narrative and a more action packed gameplay. It has its obvious faults – at this point, it wouldn’t be Kingdom Hearts without them – but the game has its heart in the right place: the story it tells, although convoluted, is tragic and moving.
The plot follows Sora’s awakening after the events of Chain of Memories, and his fight against Organization XIII, which is trying to form Kingdom Hearts by collecting hearts released from monsters. He will [...]
Kingdom Hearts Re:Chain of Memories, the 3D remake for PS2 of the GBA title Chain of Memories, is a strange, disjointed, complex beast. It continues the story of Sora directly from where the first game left off, but with even more bizarre characters and plotlines, while introducing a new combat system that is cumbersome and unbalanced.
The story starts with Sora, Donald and Goofy chasing Pluto for some news on the whereabouts of Mickey and Riku. Eventually, they end up finding a strange castle called Oblivion, where they start to gradually lose their memories as they climb the place in search of their friends.
Chain of Memories’ narrative continues to explore the themes [...]
Kingdom Hearts is an ambitious crossover between Disney and Final Fantasy, which ironically excels precisely when it’s not covering either brand, but being its own thing.
The protagonist of the game is Sora, a kid who lives on an island and dreams of traveling with his friends, Kairi and Riku, to discover new places. They start building a raft to go sailing, but before they are able to depart, their homeworld is engulfed in shadows and, after a battle against a monster, Sora wakes up in another world. There, he meets Donald and Goofy, who are looking for a key that is supposed to help their king, Mickey Mouse.
The game begins with an uncanny atmosphere. It asks personal [...]
The ambition of Assassin’s Creed 3 is both its strength and its Achilles heel. The scope of its universe and the number of activities available will certainly impress players, since at one point they will be bombarding ships in a storm on the high seas and, at the other, will be hunting foxes with traps in a forest. With so much diversity, it is at least understandable to attest that the developers have been unable to craft such activities with the complexity they deserved.
Finally abandoning the Renaissance aesthetic, the franchise moves on to the period of the American Revolution. The premise of Assassin’s Creed, after all, has always allowed similar modifications of [...]
The Assassin’s Creed franchise has become so successful that its producer (Ubisoft) has adopted the strategy of releasing one title per year. It was inevitable, therefore, that this business plan would begin to generate games that would clearly show a rushed development simply devoid of creativity. For this reason, it is surprising that only the franchise’s fourth game, Assassin’s Creed Revelations, is the first to expose such signs.
In order to finish the stories of the previous protagonists, Ezio Auditore da Firenze and Altaïr ibn-La’Ahad, Assassin’s Creed Revelations follows the last days of the two Assassins, although it devotes most of its time to explore Ezio’s mission. [...]
Lords of Shadow is a subtitle that many fans of the Castlevania franchise have come to fear. The first game to take that name changed the series direction to one more focused on action and spectacle. The level design that was based on exploration disappeared in favor of a much more furious combat system. Several old games were similar to the Metroid franchise because of their grand environments, feeling of desolation and little sense of direction. Lords of Shadow, on the other hand, remembered God of War, with its protagonist fighting with long chains, dismembering his enemies and climbing enormous structures. Mirror of Fate tries to reconcile the two genres, merging the Lords of [...]